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        <title>Input Devices and Music Interaction Laboratory</title>
        <link>https://www-archive.idmil.org/</link>
        <url>https://www-archive.idmil.org/lib/tpl/writr/images/favicon.ico</url>
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    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/additive_manufacturing_of_dmis">
        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:additive_manufacturing_of_dmis</title>
        <link>https://www-archive.idmil.org/projects/collaborations/additive_manufacturing_of_dmis</link>
        <description>Additive Manufacturing of Digital Musical Instruments

Project Description

Additive manufacturing (also known as 3D printing) has gained acceptance for a wide range of purposes ranging from functional prototyping to direct digital manufacturing. The most common form of additive manufacturing is fused deposition modeling (FDM) using melted thermoplastic filaments. In this process, successive layers of materials are laid down and fused together to form a monolithic structure. While the additive m…</description>
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    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/consonnes">
        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:consonnes</title>
        <link>https://www-archive.idmil.org/projects/collaborations/consonnes</link>
        <description>CONtrôle de SONs instrumentaux Naturels Et Synthétiques

Project Description

The aim of the project “CONSONNES” is to assemble, at the Laboratoire de Mecanique et 
d'Acoustique (LMA, CNRS, Marseille, Fr) an international body of theoretical and experimental expertise in the area of control of both acoustic and virtual representations of musical instruments. Wind instruments and bowed string instruments in particular depend crucially on non-linear excitation mechanisms (self-oscillations), drive…</description>
    </item>
    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/emerge">
        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:emerge</title>
        <link>https://www-archive.idmil.org/projects/collaborations/emerge</link>
        <description>E[MERGE]

Project Description

The E[MERGE] project focuses on the creation of software tools for developers of interactive media to analyse and model data from large sensor networks in real-time. These tools will facilitate the creation of interactive media experiences which exhibit nuanced evolution over time. The central research question of the project is how temporal patterns can be extracted from a large number of sensor data streams and linked to the control of lighting, video, sound, and…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:enactive</title>
        <link>https://www-archive.idmil.org/projects/collaborations/enactive</link>
        <description>ENACTIVE Interfaces

Project Description

The European 6th Framework Network of Excellence ENACTIVE Interfaces started its activities on January 1st, 2004 and consists of two main phases: an initial 18-month period of information exchange, initial collaboration, and “mise à niveau”, and a subsequent 30-month period of active collaborative research including joint experiments and common developments among the various partners. The ENACTIVE Network integrates European researchers for the developme…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:gestes</title>
        <link>https://www-archive.idmil.org/projects/collaborations/gestes</link>
        <description>Les Gestes / Gestures

Project Description

The goal of this research-creation project is to design and build a number of next-generation digital musical instruments for use by musicians and dancers. The project will result in the creation of a new large-scale collaborative work for musicians and dancers incorporating the scientific and technological developments. Based on expertise the team members have developed partly through the Digital Orchestra Project, we have identified a number of signi…</description>
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    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/how_max_became_live">
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        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:how_max_became_live</title>
        <link>https://www-archive.idmil.org/projects/collaborations/how_max_became_live</link>
        <description>How Max Became Live

Project Description

The recent release of Max for Live represents a significant merger of two music software paradigms—patch programming languages (Max/MSP) and digital audio workstations (Ableton Live). The integration of these disparate programs into a single interface signals the fusion of two historically distinct threads of development in computer music. In this project, we aim to pinpoint the musical, cultural, and philosophical values embedded within each of these pa…</description>
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    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/ilinx">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-25T12:35:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:ilinx</title>
        <link>https://www-archive.idmil.org/projects/collaborations/ilinx</link>
        <description>Ilinx

Project Description

Ilinx is a performative environment for the general public provoking an intense bodily experience that blurs the senses of sight, sound and touch. In the environment, a group of four visitors at a time wear specially designed garments. These wearables are outfitted with various sensing and actuating devices that enable visitors to interface with the performance space. During the event, a ritualistic progression which lasts approximately twenty minutes, the natural con…</description>
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    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/isidm_wg">
        <dc:format>text/html</dc:format>
        <dc:date>2019-08-09T18:52:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:isidm_wg</title>
        <link>https://www-archive.idmil.org/projects/collaborations/isidm_wg</link>
        <description>Working Group: Interactive Systems and Instrument Design in Music

The Working Group on Interactive Systems and Instrument Design in Music (ISIDM) is a web resource that aims at compiling references on new interfaces for musical expression, specifically interface design, mapping strategies, sensors and actuators, interactive performance, software tools and the history of musical interfaces and systems.</description>
    </item>
    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/isua">
        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:isua</title>
        <link>https://www-archive.idmil.org/projects/collaborations/isua</link>
        <description>I-CubeX Software Usability and Application (ISUA)

Project Description

Block 1 (Mahtab)

Block 2 (Aaron)

Block 3,4 (Bertrand)

This block was devoted to the development of software tools in Max/MSP to be used with the sensors carried by Infusion Systems, Ltd. At the end of this block Max/MSP standalone applications were released for the BioVolt, BioWave, BioBeat, ReachClose and ReachFar sensors.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:mcgill_digital_orchestra</title>
        <link>https://www-archive.idmil.org/projects/collaborations/mcgill_digital_orchestra</link>
        <description>The McGill Digital Orchestra

Project Description

The current proliferation of new musical applications of digital technologies is comparable to the flourishing of new instruments that accompanied technological developments during the Industrial Revolution. In the 19th century these advances led to the appearance of, for example, the saxophone, the Wagner tuba and the modern Boehm flute. The objective of the Digital Orchestra research-creation program is similarly to develop new creative resour…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:meta-instrument</title>
        <link>https://www-archive.idmil.org/projects/collaborations/meta-instrument</link>
        <description>Méta-instrument

Project Description

International collaboration around the métainstrument, a gestural controller in its third generation (the blue device on the right photo below) and that has been played by several performers over more than two decades since its inception. The project is led by Serge de Laubier (Puce-Muse, France).</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:sensory_entanglements</title>
        <link>https://www-archive.idmil.org/projects/collaborations/sensory_entanglements</link>
        <description>SensorEntanglements

Project Description

collaboration</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:spatialization</title>
        <link>https://www-archive.idmil.org/projects/collaborations/spatialization</link>
        <description>Gesture Control of Spatialization

Project Description

This project aims to develop novel compositional and technological methods for the advanced use of the multidimensional nature of auditory space in music composition. Specifically, the project involves the examination, design and construction of novel methods for gesture control of sound source position, sound source parameters and room model parameters within a sound spatialization system.</description>
    </item>
    <item rdf:about="https://www-archive.idmil.org/projects/collaborations/summary">
        <dc:format>text/html</dc:format>
        <dc:date>2019-04-23T15:30:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:summary</title>
        <link>https://www-archive.idmil.org/projects/collaborations/summary</link>
        <description>@participants@

@participants2@

[@caption@]

@collaborators@

@collaborators2@

@funding@

@type@

@period@ (@status@)</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-07-20T10:21:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>projects:collaborations:wysiwyg</title>
        <link>https://www-archive.idmil.org/projects/collaborations/wysiwyg</link>
        <description>WYSIWYG - Wearable Sounds, Gestural Instrument

Project Description

WYSIWYG (Wearable Sounds Gestural Instruments) aims to create a suite of cloth-based controllers that transform freehand gestures into sounds. These wearable, soft instruments can also be embedded into furnishings, rooms, or used as props in improvised play, responding with sound 
to diverse parameters such as proximity, movement, and history of activity. The interactions are designed in the spirit of games like hide-and-seek, …</description>
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