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The IDMIL deals with projects related to the topic of human-computer interaction, the design of musical instruments and interfaces for musical expression, movement data collection and analysis, sensor development, and gestural control. Learn more...

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Strategies for Continuous Auditory Display of Arousal and Valence

Participants: R. Michael Winters
Marcelo M. Wanderley (supervisor)
GUI as of January 25, 2013.
Funding: NSERC
Project Type: Masters Thesis
Time Period: April 2012–April 2014 (Completed.)

Project Description

Sound is capable of profound emotional experiences: one need look no further than the importance of music in film. Sonification is field of research interested in the use of sound to convey information in general, but what happens when the data is emotion? To objectively and systematically convey this data, I have explored sources of auditory-emotion induction in environmental sound and music. Choosing wisely from these sources, emotion can be communicated when social displays of affect are unavailable, misleading, or inappropriate. In my thesis, I developed sonification strategies based upon select structural/acoustic features and auditory-cognitive mechanisms. I produced the first ever computational evaluation of a sonification of emotion, using a publicly available tool for music emotion recognition. The evaluation highlights benefits and limitations of computational design, a technique that in addition to practical applications, can be used to acoustically instantiate mathematical models of musical emotion.

News

This project was inspired by a six-month NSERC Engage Grant:

Thesis WordCloud


Talks and Publications

More Information

Thesis Proposal, Accepted January 2013.

2016/08/10 13:35

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